Disney Magic Kingdoms

So I just had a horrible thought. What if the Happiness update is one of the big changes they had talked about when they were upping the token requirements? Maybe they figured "hey, everyone is going to have to log in every hour to keep their happiness up, may as well give them some more stuff to collect during that time-frame so they're not bored." I'd like to think I'm joking, but I'm not so sure, lol.
 
Yeah, just logged in again and while they may not fully restore the old happiness system, they are gonna have to make some changes because the current one is beyond broken. Case in point, I was just at 87% joyous, clicked on a smile which obviously took me to 97%, right? Nope, it took me to 88%. Then opened up a gold crate that gave me 10 smiles, and it took me to 18% Ecstatic. So 10 smiles took me up 30% or 3% per smile instead of 10%. They always made it tougher near the end of each level, but with these changes, shouldn’t that be removed.

BTW since typing this, less than 15 minutes, I’ve dropped to 13%. :rotfl:

EDIT: Looks like @Arundal made a similar observation and posted it the same time as me. How much time did they waste “fixing” the happiness system? They woulda been much better off just scrapping the happiness system entirely!

Yeah I had a doctor appointment first thing this morning so had to wait until this afternoon my time to let you know what I observed while out and about. The old rate seems normal on the 4% but much faster on 10% to the point I nearly used all my saved up Happiness guys and did not get more until this afternoon. I used Gold Chests over night to help me catch up and got 10 happiness from one and 5 from the other and it did not quite catch up back to 100% of the top level.

Note: I am not going to log in more to keep it up. I understood from the Live Stream they were adjusting to help our drop rate since they were now so high, this does not help us at all.
 
The new happiness system sucks and sure hope they change it, but my recollection even under the old system was that if you were Joyous instead of Ecstatic, each smiley would only gain you 1%. But, under that system, we rarely had to worry about that. I recall one weekend where I didn't check in at all and ended up in Joyous and had to use a lot more smileys to get back up to Ecstatic.
 


It appears the top level drop at 1% for every 3 minutes approximately. So what’s that 20 % of the top rate every hour. But does not appear the amount of Happiness requests from characters or building was not increased to help us cover that drop. This is screwed up. Just keeps us from getting any more drops then before. This so hurts the game.
 
It appears the top level drop at 1% for every 3 minutes approximately. So what’s that 20 % of the top rate every hour. But does not appear the amount of Happiness requests from characters or building was not increased to help us cover that drop. This is screwed up. Just keeps us from getting any more drops then before. This so hurts the game.
Which means that Gameloft will now allow you to sleep for only 5 hours a night.
 


The posted something on FB talking about how wonderful this new enhancement is, and how they have helped us by getting rid of the long happiness tasks. See? They really do care about our concerns and feedback - they even said so... :rolleyes: I might have responded... :rolleyes1

Hi Kingdomers! Thank you for all the questions and comments about the Happiness System.

First, your observations are correct: Happiness levels now drop faster than before, and this drop is directly related to your current tier of Happiness (i.e. Content, Cheerful, Joyous, and Ecstatic). To offset this change, we’ve also made it easier for you to earn Happiness.

We’ve removed activities that grant Happiness that are longer than 1 hour. This means the wishes that appear in your Kingdom will take less time to grant. In addition, wishes will now appear 50% more often while your Happiness is at Ecstatic. Finally, as maintaining your Happiness level at Ecstatic will be more challenging, we’ve also added Token drop bonuses to both the Cheerful and Joyous Happiness levels.

It is our hope that this change will add a new dynamic to the game. Thanks again for all the feedback!
 
I think I'm just going to be a character centric person. So events, and tower challenges, and then the comfy outfits for the princesses, because I really do like that aspect of the game. With the happiness, well my part will just be less happy. With the land, well I'll just swap out buildings or not have them at all, if that's what it takes. It shouldn't be a stressful game, and it's definitely starting to feel like that. What will be a major thing for me, is in December, when I go on a cruise. I like to unplug, so I really don't want to pay for wifi, so play this stupid game, and I also don't want to miss out on characters, so i feel torn, and that's 7 months away!
 
I think I'm just going to be a character centric person. So events, and tower challenges, and then the comfy outfits for the princesses, because I really do like that aspect of the game. With the happiness, well my part will just be less happy. With the land, well I'll just swap out buildings or not have them at all, if that's what it takes. It shouldn't be a stressful game, and it's definitely starting to feel like that. What will be a major thing for me, is in December, when I go on a cruise. I like to unplug, so I really don't want to pay for wifi, so play this stupid game, and I also don't want to miss out on characters, so i feel torn, and that's 7 months away!

Totally agree, that is how I already play. Do what I can, get characters and buildings I can and continue to try to enjoy the game and ignore what I don’t like. Not going to let the game own me or take over my life.
 
The posted something on FB talking about how wonderful this new enhancement is, and how they have helped us by getting rid of the long happiness tasks. See? They really do care about our concerns and feedback - they even said so... :rolleyes: I might have responded... :rolleyes1

Hi Kingdomers! Thank you for all the questions and comments about the Happiness System.

First, your observations are correct: Happiness levels now drop faster than before, and this drop is directly related to your current tier of Happiness (i.e. Content, Cheerful, Joyous, and Ecstatic). To offset this change, we’ve also made it easier for you to earn Happiness.

We’ve removed activities that grant Happiness that are longer than 1 hour. This means the wishes that appear in your Kingdom will take less time to grant. In addition, wishes will now appear 50% more often while your Happiness is at Ecstatic. Finally, as maintaining your Happiness level at Ecstatic will be more challenging, we’ve also added Token drop bonuses to both the Cheerful and Joyous Happiness levels.

It is our hope that this change will add a new dynamic to the game. Thanks again for all the feedback!

Then how come today I had Rapunzel 6 hour task, and Mickey 2 hour task?
 
Hi Kingdomers! Thank you for all the questions and comments about the Happiness System.

First, your observations are correct: Happiness levels now drop faster than before, and this drop is directly related to your current tier of Happiness (i.e. Content, Cheerful, Joyous, and Ecstatic). To offset this change, we’ve also made it easier for you to earn Happiness.

We’ve removed activities that grant Happiness that are longer than 1 hour. This means the wishes that appear in your Kingdom will take less time to grant. In addition, wishes will now appear 50% more often while your Happiness is at Ecstatic. Finally, as maintaining your Happiness level at Ecstatic will be more challenging, we’ve also added Token drop bonuses to both the Cheerful and Joyous Happiness levels.

It is our hope that this change will add a new dynamic to the game. Thanks again for all the feedback!

Really hope they are just trying to save face because if they truly believe that **** (manure) than they are even more clueless than I think. And I think my posts let everyone know how clueless they are.

Does anyone really think that ANYONE asked the developers to make happiness levels more challenging? And yes these changes did add an new dynamic into the game. That new dynamic is how many players are gonna quit?


Personally I am still buying buildings from Merlin do I don’t want to use elixirs for Happiness.

Thanks for the reminder for why I use emojis. While I made a factual statement, I was being sarcastic.
 
I had to post on FB in regards to this dung. And I hate posting on FB (because I don't have an account on my own, it's my Mom's, who passed away 4 years ago and when I use it, tends to freak some people out)! Anyway, my comment

"Then why am I still getting Rapunzel 6 hr task and Mickey 2 hour task for happiness? And while "adding a new dynamic" is technically accurate, I prefer doing these things over babysitting a game for happiness: Sleeping, working, eating, visiting a real Disney theme park. If you don't account for your players ability to be able to focus on the necessary aspects of their lives, you will have no players."
 

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