Disney Magic Kingdoms

I'm about the same place in the story. I now have Donald to level 5 and it unlocked his costume. The fabric for the costume drops from the Haunted Mansion, so since I have no event characters before Lion King, should I get the HM? Otherwise that leaves maybe 1 character, once I get them to the level needed, that may drop the fabrics or from gold and platinum chests. Do you have to get the fabric to advance the main story or is his costume just like extra?

I think those that started playing after a few events and didn't get them from legendary chests won't accumulate magic as quick as those that have played longer. It seems every time I build it up that a character, land, or something else drops it way back down.

I haven't been on here in a while, but I broke down and spent gems on the HM. Despite that I'm still 3 orange fabrics away from getting Donald's costume. They just haven't wanted to drop in the last several days. I'm worried if I don't get it by the end of the month that it will get locked again until next year. His costume is extra, but I've heard it comes in handy sometimes. Best of luck to you!

As for magic, I find I get a good amount accumulated during the limited time events. Though I still feel like my overall magic amount is pretty low. I have just over 500k, but I have several characters ready to level up that will eat through that quickly as most of my characters aren't at max level yet.
 
Game play, characters, concessions and buildings create that magic. Each player will have their own style of play which can be the reason different people have a different game experience. The magic is there for the taking if you want it.

Oh, I understand that...and as I stated, I have very little time to devote to the game during the week...less than an hour a day. I would love to be able to fully enjoy and accumulate some of the characters and buildings from the events. I am taking my time playing the game...do I wish I had more magic to play with...yes. Do I wish that when I open a chest I would get more than a bench...or five...certainly, but I understand that by the very fact that I cannot spend copious amounts of time on the game, that I greatly decrease the probability that I will get a decent drop from a chest or parade. I get it...I do. I enjoy the game and am not stopping anytime soon. I even occasionally throw money at it to get characters that I really want for ME...not just to advance my place in the game. A girl can wish upon a star though, can't she?
 


Seriously, your going to call people out on being too anal with their layout (even though some of us are :duck:)The actual description for the game in the App Store is Disney Magic Kingdoms: Build Your Own Magical Park! Sadly, the game veered away from that a long time ago. Now if you want to pack as many attractions as you can, regardless of layout, and just play the game, that’s great, go for it.

As for myself, and I’m sure a decent amount of other players, I'd like to have more control and freedom in laying out my kingdom. I don’t need to be meticulous with my layout or place all the decorations , but I would like to place specific attractions together. Again opening those three spots behind Its a Small World, would solve much of it.
Well, yes actually, I am. If layout had any impact on game play, then I would say that strategically laying out your park makes sense. But it doesn't affect game play. Placing buildings in spots just to make things pretty...
 


I think the Jungle Book might be the straw that broke the camels back. All four characters have been extremely grindy. When it’s taking all day to get one or two earhats for Baloo, while constantly sending everyone out on two hour quests, my patience is drying up. Admittedly, this style of game isn’t my thing. I started playing it from the beginning only because I’m a Disney fan. But if there are never moments (even if only brief) when I’m completely caught up, I feel like I’m never accomplishing anything in the game. If there was any real strategy to the game and all of us were having unique playing experiences or if there was some skill required I might feel differently. But the game is entirely linear and I for one would like to feel like I’ve hit some milestones here and there by being caught up. Even if it’s only for a day or two. But the Jungle Book isn’t going to let that happen. Rant over. I just get curious when I’m slogging it out if anyone else has similar thoughts. They’re lucky the next update wasn’t Cars, because I’d have stopped right then and there.
It's weird, because I actually flew through most of the Jungle Book characters. I'm two hats away from bringing Mowgli to level 10, and then I just have to work on Shere Khan, who is at 4.
 
Havent had anything to spend all that excess magic on until junglebook, and still have 6 million 1 more hat for Shere Khan and then it will be 5 million.
Right. Rather than enhance the game, the Gameloft interns took the cheap way out and just boosted the magic requirements for characters. I'm at 9.4 million right now, with all attractions and every character (except 3) at 10. So my magic is safe for the time being. Let's see what Alice brings.
 
The easiest way to build up your magic is to build a concession farm. Build a whole land section full of pretzel stands or other concessions.
And it's weird, but since the beginning, I never bothered doing any concession stand farming. And I still managed to play my way through. Not sure how, but it just turned out that I never had to do it.
 
Just started playing about 4 months ago and missed the NBC event. Bought the 6 chests for $10 like an idiot and didn't get one character. 2 headless horseman statues and 2 shelves of pumpkins. Truthfully if it isn't earning me magic I'm not interested. Total bust. I won't make that mistake twice.

This happened to me with the mulan event I didn't get to really participate in it so I only had lee Shang and the training camp and so I bought the mulan chest pack and got one attraction and the rest were decorations. I was heartbroken for spending the money.
 
Well, yes actually, I am. If layout had any impact on game play, then I would say that strategically laying out your park makes sense. But it doesn't affect game play. Placing buildings in spots just to make things pretty...
If people want to make their park look pretty, they should be able to. Especially since the game is actually marketed on the idea of building your own magical park. There's not much magic in simply cramming every item into the smallest possible space. So what if it doesn't have any impact on game play. It's about being able to play the game in the way that you enjoy. That's not anal.
 
Seriously, your going to call people out on being too anal with their layout (even though some of us are :duck:)The actual description for the game in the App Store is Disney Magic Kingdoms: Build Your Own Magical Park! Sadly, the game veered away from that a long time ago. Now if you want to pack as many attractions as you can, regardless of layout, and just play the game, that’s great, go for it.

As for myself, and I’m sure a decent amount of other players, I'd like to have more control and freedom in laying out my kingdom. I don’t need to be meticulous with my layout or place all the decorations , but I would like to place specific attractions together. Again opening those three spots behind Its a Small World, would solve much of it.
lol I keep all of my attractions for the most part together. Given I don't have every attraction either but I get a little aggravated when there's just a smidge of not enough room to squeeze one last attraction into a lot to keep them together. What upsets me is my characters floating off into other areas rather than stay in their own. My frozen characters like to hang out around my beauty and the beast attractions. Shere khan has been following olaf around like he's a tastey snack.
 
Well, yes actually, I am. If layout had any impact on game play, then I would say that strategically laying out your park makes sense. But it doesn't affect game play. Placing buildings in spots just to make things pretty...
Yes, this is not a strategic game. It's a wait until you hit a milestone and wait for things to happen game. So, while doing all that waiting why not make things pretty and fit in their proper lands? Funny, I seem to recall you making snarky comments about how Jungle Book and Aladdin didn't fit the Fontierland theme.
 
Well, yes actually, I am. If layout had any impact on game play, then I would say that strategically laying out your park makes sense. But it doesn't affect game play. Placing buildings in spots just to make things pretty...

I do wish that having more strategy to how you arrange your park made more of an impact (they seemed to imply that would have an impact on # of park guests, but alas, that is not the case)

Still, I find I enjoy trying to arrange things somewhat aesthetically pleasing so I take some benefit in that - even if it is just a few positive endorphins

That said, I have all attractions except 1 and have plenty of room and will have room for all 4 Alice attractions (though, will then use up basically all the land) - so even with some decorations and stuff, you can fit things
 
Why do we really have to have another event? The event is going to make me waste all of the gems that I have gathered to collect Jack Sparrow by spending them on the event characters. I can never seem to get any characters with gems, because they come out with event after event. I'm also trying to get all of my characters that I have gotten (which is mostly all of them besides the gem characters and the Nightmare Before Christmas and Incredibles characters) to level 10. I'm close, but I can't seem to get them there if there are so many events! This is why i have appreciated what they have done with the Jungle Book so much!
 
I know people say that the events help to increase magic, but when I was struggling without enough of the stuff I thought they did the exact opposite. Instead of sending my characters out on short term quests to get magic I had to send them on other quests to get a different form of currency. It might feel like you have more in the end since you were ignoring it during the event, but in reality the events make it harder to get magic.

As for decorating the park, I wish we could do more of it. And I wish it enhanced the gameplay. I am happier with a pretty park.

It's weird, because I actually flew through most of the Jungle Book characters. I'm two hats away from bringing Mowgli to level 10, and then I just have to work on Shere Khan, who is at 4.

You're lucky! It's taken me a long time with Bagheera (who is finally leveling up to 9 this as I write this). Mowgli's already at 9 but is missing a bunch of hats, and Shere Khan is sitting at 4 and won't be leveling up any time soon. My Alien's stuck at 8 and it's going to be quite a while before he collects the items he needs to level himself up to 9.

Shere khan has been following olaf around like he's a tastey snack.

:rotfl:
 
I know people say that the events help to increase magic, but when I was struggling without enough of the stuff I thought they did the exact opposite. Instead of sending my characters out on short term quests to get magic I had to send them on other quests to get a different form of currency. It might feel like you have more in the end since you were ignoring it during the event, but in reality the events make it harder to get magic.

Events really are just a different way to save magic, since you likely aren't spending it on much during the event. Characters and attractions that do not collect the event currency contribute to your magic, which will grow (yes a little slower than if there was no event). But at the end of the day, if you welcome a few more characters and attractions, then they will make additional magic for you once the event is over.

I would argue that some people will attempt to check their devices more frequently during an event, so they could use magic quests in short duration when they might normally use longer duration quests. But at the end of the day, people should see more magic at the end of an event than at the beginning.
 

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