So what are your "end of event" strategies? Personally, I save any missions for characters that are non-event. I only send characters out on tasks that have the chance of earning a token. Actually, once I got the queen, I stopped any non-event missions for event characters. Also, I know most try to save up the event currency for the gem conversion in the end and while I definitely agree with that, I don't mind giving up 1 gem later to get a character leveled up now. For example, I just leveled up Alice to 5 (I think) and it cost me 1,500 EC. My reason for doing this is so non-event characters can have tasks to do today that actually mean something. I'd rather Alice finish with 2 potions or ear hats, than save the EC and now Mike, Minnie, Jack & Sally have nothing to do tomorrow. You know what I mean? That's the worst part to me about events is that most of the non-event characters lose the ability to get token for event characters. I think I'm going to have characters stop going on tasks to get the keys and heart locks too. Tomorrow, the half tea cups will only take 1 character 1 hour instead of 4 characters 1 hour, so I'll probably send Jessie to get March Hare hats and stuff like that instead. Just my thoughts, would love to hear your strategies as well.